DarthIre Posted February 18, 2018 Share Posted February 18, 2018 Im trying to give henry a new face. I have successfully changed his face by simply renaming another face file (which appears to be the .skin files) however the texutres seem to always be henrys face textures. Even when i edit the .mtl file that apparently controlls it. Also if the face has any extra parts like a beard or other pieces of hair they show up without any textures. I cant figure this out for the life of me how to change what textures the mesh is using and how to force it to load textures for the other head parts. Please if anyone has more knowledge on these types of files and how they work I would really like the help. (I know the .mtl is suppose to do it but it seems no matter what i do to that file it wont respond in game.) Link to comment Share on other sites More sharing options...
BigRhino34 Posted February 18, 2018 Share Posted February 18, 2018 I just want to lend my support to you. I know 0% about this stuff, but I would literally pay for a beard. Bearded gamers don't mess around about that stuff. I would seriously pay to have that and it work Link to comment Share on other sites More sharing options...
crumbletron Posted February 22, 2018 Share Posted February 22, 2018 I just want to lend my support to you. I know 0% about this stuff, but I would literally pay for a beard. Bearded gamers don't mess around about that stuff. I would seriously pay to have that and it workI'm with this man. Henry is a manly name. He's a manly man. He should have more than stubble the entire game to show for it. Sorry, I also know 0% about these things. Good luck! Link to comment Share on other sites More sharing options...
Sporkmunchies Posted February 23, 2018 Share Posted February 23, 2018 You need to rename the .mtl file to change the texture. Also I think you have to copy that same mtl into the _fastload/startup_characters.pak. Hope that gets you a step closer. Link to comment Share on other sites More sharing options...
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