DMan1629 Posted February 18, 2018 Share Posted February 18, 2018 Hi all! :D I'm quite new to the modding community and I have been studying by trying to make my own mod.I have run into a problem which I just cannot seem to overcome...I am trying to create 2 different constant effect armor enchantments: 1) An enchantment which gives the player a sort of a soul trap cloak but without requiring to cast a spell or apply the enchantment on the weapon. I have already tried creating a magic effect (both archetype cloak and soul trap) that adds a perk which activates a fire&forget soul trap spell.As you can already figure out - it failed..... 2) An "on-kill" enchantment to restore a percentage of a player's attribute. I made a magic effect with script archetype with the following script: Scriptname RestoreattributePercentScript extends ActiveMagicEffect Float Property percentage Auto String Property attribute Auto Event OnEffectFinish(Actor akTarget, Actor akCaster) Float value = ((akTarget.GetActorValue(attribute) / akTarget.GetActorValuePercentage(attribute)) * (percentage / 100) ) akTarget.RestoreActorValue(attribute, value) EndEventWhere the percentage property is by how much the attribute is restored (0-100) and the attribute property is the type of the attribute (Health/Magicka/Stamina).Again, this one failed as well... I would be glad if anyone could help, even just point me in the general direction of the solution! Thanks a lot to anyone who helps!!! Link to comment Share on other sites More sharing options...
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