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Strange lines of different color in game


Paraphyx

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Hello everyone, I recently just finished modding my game and it has been incredibly stable. I thought my game had no issues, until I saw a strange issue of differences in coloration, which were confined to a box in my screen. Below are images of the coloration problem, any help would be greatly appreciated.

GsPW6c4.jpg

 

Here is an image I drew on to show where the box of different coloration is

 

Dvutpl4.jpg

 

Thanks!

Load Order:

 

0 0 Skyrim.esm
1 1 Update.esm
2 2 Dawnguard.esm
3 3 HearthFires.esm
4 4 Dragonborn.esm
5 5 Lanterns Of Skyrim - All In One - Main.esm
6 6 Unofficial Skyrim Special Edition Patch.esp
7 7 ApachiiHair.esm
8 8 ApachiiHairFemales.esm
9 9 ApachiiHairMales.esm
10 a RSkyrimChildren.esm
11 b ClimatesOfTamriel.esm
12 c Cutting Room Floor.esp
13 d SMIM-SE-Merged-All.esp
14 e XPMSSE.esp
15 f Real Roads.esp
16 10 FastTravelSpeedMultiplier.esp
17 11 Modern Brawl Bug Fix.esp
18 12 RichMerchantsSkyrim_x5.esp
19 13 Lanterns of Skyrim Light Balance Patch.esp
20 14 dD - Realistic Ragdoll Force - Realistic.esp
21 15 icepenguinworldmapclassic.esp
22 16 SkyHUD.esp
23 17 beltfastenedquivers.esp
24 18 Diversity - An NPC Overhaul.esp
25 19 BijinAIO_SSE-3.1.1-SV.esp
26 1a RSChildren.esp
27 1b Beards.esp
28 1c DustEffectsSSE.esp
29 1d DiverseDragonsCollectionSE.esp
30 1e Immersive Sounds - Compendium.esp
31 1f dD - Enhanced Blood Main.esp
32 20 Ordinator - Perks of Skyrim.esp
33 21 Book Covers Skyrim.esp
34 22 Hothtrooper44_ArmorCompilation.esp
35 23 Point The Way.esp
36 24 SimplyBiggerTreesSE.esp
37 25 JKs Whiterun.esp
38 26 JK's Riverwood.esp
39 27 Immersive Wenches.esp
40 28 Immersive Wenches -Apachii hairs- Patch.esp
41 29 Shor's Stone.esp
42 2a SkyrimImprovedPuddles-DG-HF-DB.esp
43 2b Ivarstead.esp
44 2c Helarchen Creek.esp
45 2d Kynesgrove.esp
46 2e Skyrim Flora Overhaul.esp
47 2f Soljund's Sinkhole.esp
48 30 Karthwasten.esp
49 31 BetterQuestObjectives.esp
50 32 BarenziahQuestMarkers.esp
51 33 ForgottenCity.esp
52 34 Blacksmith Forge Water Fix SE USSEP.esp
53 35 JKs Whiterun exterior.esp
54 36 The Paarthurnax Dilemma.esp
55 37 BetterQuestObjectives-PaarDilemmaPatch.esp
56 38 BetterQuestObjectives-CRFPatch.esp
57 39 Gildergreen Regrown.esp
58 3a 50 More Perk Points.esp
59 3b Elemental_Staffs.esp
60 3c Simple AUA.esp
61 3d VioLens SE.esp
62 3e VioLens SE - Book Menu.esp
63 3f WeightLessTrueAll.esp
64 40 Chesko_LoreBasedLoadingScreens.esp
65 41 ISC Enhanced Blood Patch.esp
66 42 1nivWICCloaksNoGuards.esp
67 43 CC'sEnhancedOreVeinsSSE-HearthfirePatch.esp
68 44 Hothtrooper44_Armor_Ecksstra.esp
69 45 WeaponsOf3E_SSE.esp
70 46 Unique Uniques.esp
71 47 JS Armored Circlets SE.esp
72 48 dD-No Spinning Death Animation.esp
73 49 Footprints.esp
74 4a RUSTIC SOULGEMS - Unsorted.esp
75 4b ClimatesOfTamriel-Nights-L1.esp
76 4c Immersive Citizens - AI Overhaul.esp
77 4d Immersive Wenches -Immersive Citizens AI Overhaul Patch-.esp
78 4e Darkwater Crossing.esp
79 4f Whistling Mine.esp
80 50 Alternate Start - Live Another Life.esp
81 51 Relationship Dialogue Overhaul.esp
82 52 RDO - CRF + USSEP Patch.esp
83 53 BetterQuestObjectives-AlternateStartPatch.esp
84 54 RealisticWaterTwo.esp
85 55 RealisticWaterTwo - Watercolor.esp
Edited by Paraphyx
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Looks like a somewhat "not optimal" fog texture / shader. I've seen something similar, but much more noticeable, in "Oldrim" with Vivid Weathers and Dolomite Weathers. In "Oldrim", the issue seems to be caused by the fogs contained in both VW and Dolomite, whereas the problem doesn't occur with CoT. On the other hand, general lighting is different in SE and CoT SE might be different, too.

 

If I'm right, this isn't a "bug" or a problem with mod installation, but simply some texture/shader not looking very pleasant. Technically not a problem.

 

What you could do: Uninstall CoT and/or any texture replacers for fogs you might have installed and see, if that changes anything. Maybe try a different weather mod. Vivid Weathers SE for example doesn't have any problems with foggy weather. Maybe using a different ENB / Reshade could also solve the issue.

If playing around with ENBs and weather mods doesn't help, I'm unfortunately out of ideas...

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