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Skyrim crash with high texture settings


apokalypse360

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Hello there nexus-friends =)

 

i´ve got a problem. maybe someone can help me, would be great ;)

 

Skyrim kicks me back to the desktop after loading, BUT only if i change the TEXTURE setting to HIGH Oo

it doesn´t matter whats setting is used for the other, it´s really just the texture setting.... -.- (doesn´t look great on mid setting...)

 

game is modded (had this problem before modding), and got the german language pack installed.

 

using: (not older than 3 months)

 

DELL XPS 17 L702X

i7 @ 2,4 - 3,1

8 GB Ram

Nvidia GeForce GT 555 3 GB

 

i think this is all, please help me :(

 

Mfg Simon

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thx for the fast request mate ;)

 

yes im using the nmm ^^ and u were right, deactivating all plug ins allows me to put the texture setting to high, (StaticMeshImprove, RealisticWaterTexture, BetterDynamic Snow, dD- Enhanced Blood, WeaponsOf3Era)

any idea what of these plug ins make the game crash? ^^

 

im already using the Skyrim HD - 2K Textures by Nebula ^^ (Dungeons, Landscape, Misc, Towns).

 

Simon

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This is what "BOSS" says:

 

0 of 10 plugins hidden. 0 of 2 messages hidden.

−Summary

 

No change in recognised plugin list since last run.

 

Your masterlist is already at the latest revision (r4159; Apr 09, 2012). No update necessary.

Recognised plugins: 10 Warning messages: 0

Unrecognised plugins: 0 Error messages: 0

Ghosted plugins: 0 Total number of messages: 2

Total number of plugins: 10

 

Plugins sorted by user rules are counted as recognised plugins.

−Recognised And Re-ordered Plugins

 

Skyrim.esm Active

StaticMeshImprovementMod.esp Active

dD - Enhanced Blood Main.esp Active

DragonBoneWeaponsPack02.esp Active

DragonBoneWeaponsPack01_v01.00.esp Active

Weapons of the Third Era DV.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

WeaponsOf3E.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Better Dynamic Snow.esp Active

WATER.esp Active

WATER - Get Wet.esp Active

 

Execution Complete

 

but still doesnt working =/ is a problem with the weapons of the third era mod?

the game crashes now just after the Bethesda Logo....

Edited by apokalypse360
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the game seems to work on high settings without problems if i deactivate the WATER.esp and the DragonBoneWeaponPack1(and 2).esp Oo

i used the RealisticWaterAndTexture mod instead the WATER.esp before, but BOSS said the mod was too old and i should use the WATER mod ^^

is WATER.esp the problem?

 

thx for any ideas =)

 

Edit: i was wrong, doesn´t matter if i deactivate WATER.esp or not, after let´s say 1,5 minutes the game kicks me back to desktop -.-

 

i will keep on trying to solve somehow the problem, but im not a modder =/ so i would appreciate any help ;)

Edited by apokalypse360
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Check Skyrim.ini in your personal folder (Documents and Settings for XP, Users for Win 7/Vista) and see how many uGrids are set to load. 9 and above are unstable depending on your hardware, while 7 can be demanding with low powered PCs.

 

Also you are running StaticMeshImprovementMod.esp. That is the main culprit as far I am concerned. I have had nothing but trouble with that mod. It doesn't matter if you disable it now, the problem will remain. I was lucky that I created a back up in Steam and could revert. I tried installing all mods individually (did a complete ununstall of the game, deleted all mod folders etc then restored the game) and the crashes appeared when the StaticMesh mod was installed.

 

I think it conflicts with either WATER or Better Dynamic Snow, if it isn't itself just bugged. Because the only two mods I have in common with you is WATER and Dynamic Snow, and I had crashes after installing StaticMeshImprovementMod.

 

If I am right, then you are looking at a clean install of Skyrim, clean install of every mod and a new save game because the old saves where changed by the mods.

Edited by ProjectVRD
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thx for request again ;)

 

i made a back up too and used it now to get the standard game back.

After i activated 5 mods the game crashes. the mods were 4GB universal memory patch and the four skyrim HD - 2k Textures - V1_5 FULL for Dungeons, Landscape, Town, Misc.

i edited the .ini file to this one:

[GENERAL]

uExterior Cell Buffer=64

uGridsToLoad=7

 

after 1-2 minues of new gameplay, i return to desktop =/ is it the new textures? ....

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Changes in the .ini "burns" into the Savegame.

 

When you have a Savegame where the .ini says uGridsToLoad=9 and you change it into 7 - then your savegame will be "corrupt".

 

Do you know what uGridsToLoad setting your savegame have?

Edited by Raffaelasdf
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