gingersnapples Posted April 7, 2012 Share Posted April 7, 2012 (edited) how do i do this, i want to replace some of the armor meshes in a mod, but it has multiple master files and won't load, is there a work around to this? Edited April 8, 2012 by gingersnapples Link to comment Share on other sites More sharing options...
prensa Posted April 8, 2012 Share Posted April 8, 2012 gingersnapples - Hello! You need to change a setting in the GECK's .ini in order to load multiple masters. GECK's .ini should be in the same place as your Fallout 3.ini. Go to your: Documents\My Games\Fallout3 Open this up in notepad: GECKCustom.ini & change this line: bAllowMultipleMasterLoads=0 To this: bAllowMultipleMasterLoads=1 Don't do it while GECK is running though or it will change the setting back when you close GECK. Hope this helps! Prensa Link to comment Share on other sites More sharing options...
gingersnapples Posted April 8, 2012 Author Share Posted April 8, 2012 thanks! it works now. Link to comment Share on other sites More sharing options...
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