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Best way to get SSAO with OBGE?


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I've spent a good few hours getting OBGE to work, and so far I have a pretty decent setup. I have Bokeh DOF working in a way that's noticeable but not too strong, AA is working well, Godrays are working, Liquid Water is working, LHDR is working, and i've decided Oblivion's colours are good enough at default without any colour grading and the like.

 

What i'm really having trouble with though, is getting a decent SSAO solution. Characters in particular always look terrible with SSAO; the shadows are blocky, and will sometimes become pitch black at certain camera angles.

 

So i'd just like to know which SSAO shader you guys recommend, and what settings you use.

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