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Custom NPC color mismatch: do I need to change .ini every time I play?


Idiotfool

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I'm looking for a better way to handle a custom NPC mod I'm working on. I've saved the NPC files into an .esp and I set bLoadFaceGenHeadEGTFiles=1 in the .ini file. The problem is that every time I restart my computer, the .ini reverts and sets the EGT file to 0. Has anybody come up with a better fix for this annoying glitch so that, when I'm ready, I can release a good, final product?

 

Thanks!

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