SKKmods Posted February 21, 2018 Share Posted February 21, 2018 Does the Create ref to object [temp] flag actually do anything, and if so what ? I have been playing around to see if quest spawned objects will be cleared when a mod is removed without the quest being stopped. Was hoping that the temp flag would help, but it doesn't and the spawned ObjectRefs still hang around. Alternative: is there a base game script that will set a quest stage on activation so I can trigger Quest.Stop() on PS4 ? Link to comment Share on other sites More sharing options...
JonathanOstrus Posted February 21, 2018 Share Posted February 21, 2018 (edited) If you can get the quest to run a self stop or complete/fail in some way you can use DefaultRefOnActivate. That will let you specify a quest and stage to set on activation. As for created refs. Temp should make them temporary non persistent once the alias is cleared/quest stopped. Though if it's a vanilla base form it will remain after a mod is removed until the cell resets. Edited February 21, 2018 by BigAndFlabby Link to comment Share on other sites More sharing options...
SKKmods Posted February 21, 2018 Author Share Posted February 21, 2018 (edited) perfect, thanks B&F Looks like DefaultAliasOnActivate can set a stage to trigger DefaultQuestShutdownScript timer. Edited February 21, 2018 by SKK50 Link to comment Share on other sites More sharing options...
SKKmods Posted February 22, 2018 Author Share Posted February 22, 2018 Update for posterity (as the DefaultAliasOnActivate attached to a RefAlias) doesn't fire consistently. To manually trigger stop quest to clean up a mod using default PS4 compatible scripts: Activator > DefaultRefOnActivate > Quest > DefaultQuestShutdownScript Link to comment Share on other sites More sharing options...
JonathanOstrus Posted February 22, 2018 Share Posted February 22, 2018 Erm sorry I thought you were putting the script on an object being placed in the world. Not the alias. Link to comment Share on other sites More sharing options...
SKKmods Posted February 22, 2018 Author Share Posted February 22, 2018 (edited) Yes I tried DefaultAliasOnActivate on the alias because it looks neater but is inconsistent. DefaultRefOnActivate on the object works better. Edited February 22, 2018 by SKK50 Link to comment Share on other sites More sharing options...
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