fattyzhouse Posted February 22, 2018 Share Posted February 22, 2018 (edited) Hello. This is my first time reaching out for advice here and I'm not exactly a wordsmith so brace yourself, this could get, wordy.. So, I'm working on an update to a mod I ported to Special Edition. When I exit this newly created interior cell and enter the Tamriel worldspace, it goes extremely dark from between 5 and 10 seconds. Here's another fun fact, it only happens if I use the front door.. If I exit using the side door, everything is fine.. (EDIT- Forget the part about the side door working properly. If I spam both of the doors by going in and out of the building repeatedly, half of the time it works o.k., the other half it does what I show in the pics below.) If I just stand still after exiting the front door, I can watch this "transition" eerily roll across the landscape. After this "transition" rolls across the landscape and makes its way to the distant mountains, everything goes back to normal.. (Pics in spoiler below) I'm 99.999999% positive it has something to do with the cell I've created because no other interior cell, modded or vanilla, does this. I've tried asking the googles and I've also tried searching the forums here to no avail. I've tried experimenting with different Image Spaces, Lighting Templates, Light Fade Distances, Fog Colors and Fade Distances, and also toggled the "Show Sky" setting off and on multiple times. Same results. Any advice or solutions are welcomed. I'll of course keep trying different things and if I find a remedy, I'll come back and ramble on about it. Thanks for being awesome, folks. Pics Edited February 22, 2018 by fattyzhouse Link to comment Share on other sites More sharing options...
fattyzhouse Posted February 22, 2018 Author Share Posted February 22, 2018 (edited) SOLVED - I've been grinding on this issue since I posted here and I've figured it out. Apparently, it WAS the "Show Sky" setting !!! I would have bet the farm that I had toggled that setting off and on several times.. But, I could be wrong and I only think I did.. So to wrap this up, unticking the "Show Sky" setting fixed this right up. The village idiot I shall remain.. Thanks again for, well, for nothing. LoL ! But thanks nonetheless. :tongue: All the best to y'all ! Edited February 22, 2018 by fattyzhouse Link to comment Share on other sites More sharing options...
fattyzhouse Posted March 2, 2018 Author Share Posted March 2, 2018 (edited) O.k. so.. it's not exactly the "Show Sky" setting that was giving me grief.. It seems that you have to pick the correct "Region" setting as well. If you choose "FXLightRegionSunlight," like I was, you will most likely get the crazy rolling darkness when exiting an interior space. If you choose one of the "weather" settings, I chose "Weather Whiterun," everything seems to work fine when using the "Show Sky" setting. I created another interior cell that actually has an open view of the exterior world so I had to come back to this. I'll come back and ramble again once I've tested quite a few more of these settings and hopefully I'll have a semi-complete grasp on this and can explain it in better detail.. at the least for myself. Cheers beautiful people. :smile: Edited March 2, 2018 by fattyzhouse Link to comment Share on other sites More sharing options...
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