FaegenFeorhlif Posted February 23, 2018 Share Posted February 23, 2018 Okay bear with me...I'd like to give the player a 'secret' health pool of 1 million HP, but I'd like to 'fool' the UI into thinking that the player still has a normal amount of HP, e.g. 100. Therefore when the player loses 100 HP the health meter shows that it's empty, even though the player still has lots of 'secret' health left. I *think* that in order to connect with Skyrim's UI in this way I need to make use of SKSE's UI script functions...something like UI.SetFloat(string menuName, string target, string value). I think that the appropriate menuName I'm looking for is "HUD Menu" However I'm stuck on the "target" string. I don't really know what I'm looking for, or where I would find the information which relates to the health meter. I've had a look through Mardoxx's GitHub files https://github.com/Mardoxx/skyrimui/tree/master/srcbut I can't really see what the "target" would need to be. I don't know if I'm looking in the right place or not. Any help would be very much appreciated! Link to comment Share on other sites More sharing options...
rabbitgeeks Posted May 18, 2018 Share Posted May 18, 2018 The target path use actionscript2 format, mostly concerns the path of MovieClips and variable or methods within them. Check Adobe's documents for detail.https://help.adobe.com/en_US/AS2LCR/Flash_10.0/help.html?content=05_fundamentals_05.html Link to comment Share on other sites More sharing options...
FaegenFeorhlif Posted May 19, 2018 Author Share Posted May 19, 2018 Thanks for this! Link to comment Share on other sites More sharing options...
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