basvanbeu Posted April 8, 2012 Share Posted April 8, 2012 (edited) In Oblivion I did some simple camping mods with the help of persistent refobjekts in empty cells that could move forth and back with the help of scripts. That was a great way to avoid bloated savegames. I have checked some camping mods for skyrim. They all use PlaceAtMe, Disable and Delete. They have got complaints about CTDs, floating objekts, disappering objekts etc etc. So I thought I should try to make a camp mod myself. I have spent some evenings now trying to move a static tent from a dummycell to where the player is. I have tried with SetPositions and various MoveTo commands etc without success. For inventory Items it works but not for Furniture or Static. So I wonder if it is even possible to do this without using PlaceAtMe ?How effective is the Delete Command to avoid these problems ? Papyrys feels like a pain in the ¤%&&(/(% Edited April 9, 2012 by basvanbeu Link to comment Share on other sites More sharing options...
basvanbeu Posted April 9, 2012 Author Share Posted April 9, 2012 /Bump Link to comment Share on other sites More sharing options...
scrivener07 Posted April 9, 2012 Share Posted April 9, 2012 I dont know about your furniture but converting your statics to activators may allow them to play nice with moveto. If activators dont work try another type that is known to work. Link to comment Share on other sites More sharing options...
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