Greslin Posted February 24, 2018 Share Posted February 24, 2018 Okay, I'm at the end of my rope here. This should be working. I'm hoping one of the old hands around has figured their way around this particular odd CK problem: 1. Load CK. 2. Load Fallout4.esm and start work on a new plugin. 3. Create a duplicate of the DogmeatRace race record. New record is called DogmeatRaceCOPY0000. 4. Bring up the Dogmeat actor record and change its race to DogmeatRaceCOPY0000. 5. Dogmeat's skin texture vanishes and DM is now invisible. What the hell? One owner of the race, one owner of the skin, identical records. Why am I not getting a texture here? Link to comment Share on other sites More sharing options...
kitcat81 Posted February 24, 2018 Share Posted February 24, 2018 I can't really explain you all the reasons, but I know how you can fix it. Open your Race and in general Data tab find 'Armor Race' settings. Set it to DogmeatRace. With this settings you Race will be able to use the same Armor and skin as Dogmeat Race and your actor will stop to be invisible.Skins and Armors are assigned to some certain races. Actors can become invisible without them, they actually define their look. I can only guess that another way would be to create your own skin and armors for the new race. Link to comment Share on other sites More sharing options...
Greslin Posted February 24, 2018 Author Share Posted February 24, 2018 THANK YOU. I don't know that I ever would have noticed that little dropdown. Dogmeat is visible again! Link to comment Share on other sites More sharing options...
kitcat81 Posted February 25, 2018 Share Posted February 25, 2018 Glad to know it helped ;) Link to comment Share on other sites More sharing options...
Greslin Posted February 26, 2018 Author Share Posted February 26, 2018 More to the point, it allowed me to finally fix the Ashes bug in More Realistic Cats. God, that little critter's been a pain in my neck for a long while. Link to comment Share on other sites More sharing options...
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