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[LE] New Voice Type and Generic Dialogues


Skybroom

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I have not tried putting two voice types in the conditions before one of which is a custom one, in this case MaleYoungEagerRus and whatever TestActor is.

Why two? My first attempt was to make a separate response for MaleYoungEagerRus . Look at the picture in my previous post #17: https://forums.nexusmods.com/index.php?/topic/6422306-new-voice-type-and-generic-dialogues/page-2&do=findComment&comment=58767766

There is one response for vanilla MaleYoungEager , I added another one for MaleYoungEagerRus with only one GetIsVoiceType condition.

Please, look at that picture!

Then I've played around with TestActor and "Speaker" and additional GetIsID condition because I received a hint from Tasheni.

 

I wonder if I ever am able to edit vanilla Generic Dialogue Quest or not? Sould I make a Quest from scratch for new voice type? This will be a pain in some place!

Edited by Skybroom
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I tried two voice types becasue that's what you have done in the image.

 

It really is going to be easyier for you to just create a dialogue quest and add you own dialogue into it rather than amend an existing one.

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