ShylaEighteen Posted June 26, 2008 Share Posted June 26, 2008 Thanks for help on previous topics. So i was told what i have to do but not how to do it. 1st problem/question. Everytime i move the view anywhere not flat on an axis, my whole project disapears. it's like theirs a box around it and if i twist my angle outside of the box then that section disapears. if i zoom in it disapears. at the moment the blade i made is a wide but also semi thick blade. right now the front view no matter what zoom depth, shows the blade as if i was zoomed inside of it. in other words it shows the inside of the far side and like 10% of the edges of the front side. also i created an object seperate that i'm going to connect to it. which leads to my next problem. 2nd. i made an object that is in place in place on the x axis (front view) but is far to the left on the side view (y axis). so i should be able to select the entire object and move it from the side view right? well in the side view it's completely gone. i have to twist the camera until it's almost exactly the same as front view. so this ties in with the 1st problem. Link to comment Share on other sites More sharing options...
Avatier Posted June 26, 2008 Share Posted June 26, 2008 It might be a graphical error for number one. If you're using Vista you'll need to disable the desktop composition through the compatability tab. Link to comment Share on other sites More sharing options...
Vagrant0 Posted June 26, 2008 Share Posted June 26, 2008 Try importing an already built model to see it it has the same issues. It might be due to some sort of scale or clipping plane issue within blender. You might want to ask this sort of thing within a forum where more people who use blender regularly, are active posters since it seems more of a technical issue with blender, than anything which is related to Oblivion. Link to comment Share on other sites More sharing options...
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