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Mod I made suddenly stopped working.


xtif

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Sorry, I just realized I should've posted this in the Creation Kit forum :psyduck: please disregard!

 

 

Admittedly, I am a novice modder. My modding experience extends as far as cracking into an ESP in Creation Kit in order to change the appearance of a mod added NPC... which has always been successful.



So, I decided to delve in a little further. I've been playing when Enhanced Lights and FX by Anamorfus for months now, and I love it. I recently decided to download Dawn of Skyrim, which I also love. BUT there are a few aesthetic compatibility issues between ELFX and Dawn of Skyrim. Such as light sources being left behind by ELFX even though the light fixture was removed by Dawn of Skyrim. Or fixtures added by ELFX are sitting in the same place as Dawn of Skyrim added decorations.



I figure, no big deal. All I have to do is remove the phantom light sources and move anything that's overlapping, right? I load up EnhancedLightsandFX.esp, ELFX - Exteriors.esp, ELFXEnhancer.esp, and Blues Skyrim.esp, and then begin working on my own ESP, Dawn of ELFX.esp.



It was going well. I am saving often, making backups of my ESP, and checking each city in game as I completed it in CK. I worked on it for about 3 days (while it wasn't a ton of work, CK being so fickle and temperamental made something that should've taken maybe a day, take a little bit longer).



So I finished it up last night. My ESP has all DLC ESPs (as per ELFX), the 3 ELFX ESPs, and Dawn of Skyrim's ESP as master files.



The load order that worked best was



EnhancedLightsandFX.esp

ELFX - Exteriors.esp

ELFXEnhancer.esp

Blues Skyrim.esp

Dawn of ELFX.esp



(LOOT agrees with this load order)



I wake up today, ready to take before and after screen shots in game. So I disable my ESP and load up Skyrim, and finish taking "before" screenshots. Then I enable my ESP and load up Skyrim again... only to find that, while anything I added to the game was still there, anything I moved OR removed, is back where it used to be.



I fiddled with my load order a little bit, because I figured that disabling it maybe made things wonky... to no avail. So I load it back up into CK and... low and behold... same problem in CK. Everything that I moved or removed is back in its old spot in CK too. So basically any deleted light source, any moved or deleted fixture, is all back to the way it was before. The only thing that isn't back to its original state is the light sources that I added.



So I start swapping out some of my back up ESPs, to see if maybe something went wrong with my final ESP. Same thing with all of them.



This is beyond my scope of troubleshooting, so now I am here.



I accept that my work went down the drain, but what I am hoping for is for someone to help me figure out how/why this happened, or what I did wrong when creating my patch, so that I can remake it and have it actually work... and not just temporarily :geek:

 

Edited by xtif
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