ehaugw Posted February 24, 2018 Share Posted February 24, 2018 Hey guys! I made a new weapon, with a new keyword "WeapInscriptionSilver", and altered the SilverPerk to require either "WeapMaterialSilver" or "WeapInscriptionSilver". Then, I added the SilverSwordScript to my weapon, and assigned the "SilverPerk" property to the script. Yet, I don't get the bonus damage against undead. However, if I duplicate SilverSword, and fill in the data for my sword in the new item, it does work. There is obviously something I'm doing wrong. Any help would be very much appriciated! Ps. I am using SSE, and I have done nothing to configure CK, all I did was to accept unpacking the Scripts.zip. Link to comment Share on other sites More sharing options...
ehaugw Posted February 25, 2018 Author Share Posted February 25, 2018 I figured out. Apparenly, scripts that are added to items that already exist in a saved game, will not be applied correctly. I had to turn off my mod, save (and lose all the items from the mod), and turn it back on, then get my items back through console. Link to comment Share on other sites More sharing options...
TheWormpie Posted February 25, 2018 Share Posted February 25, 2018 General practice to avoid such issues: Always use a clean save that has never used mods before when testing mods. Link to comment Share on other sites More sharing options...
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