Nowhereville Posted April 9, 2012 Share Posted April 9, 2012 These types of items would be best as one off quest rewards, or boss chest style loot, but it would be cool to have an armour set or individual pieces that had procs attached. For instance, a breastplate that casts Oakflesh on the player when his/her health gets under 20%, or a helmet that casts a knockback spell if the player is engaged by more than 3 enemies, or a Caster RObe that elevates mana regen by 200% when the mana hits 10%... and so on. You get the idea. The thought of levelled armour also interests me, when say the player hits certain levels, wears the item for a certain amount of in-game hours, or takes a certain amount of hits, the armour gains an additional proc or benefit. Link to comment Share on other sites More sharing options...
scrutio Posted April 9, 2012 Share Posted April 9, 2012 I like it. I like that there could be items that are completely uncraftable and this seems a really interesting way of doing it. Link to comment Share on other sites More sharing options...
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