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ini edits extend loading time


Repzik

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After making some ini edits based on some popular pdf guides on the Nexus for legendary skyrim my loading times have increased more than tenfold - they literally take 1-2 minutes, even when I disable all my texture mods. I'm not sure what i did to cause this - could someone please give me a hand and take a look at my inis, see what I did wrong? It's either that or I have to manually test each and every change with up to 2 minute loading screens every time and that'll take forever.

 

As I can't upload my ini's here's just the raw text.

 

Skyrim.ini

 

[General]
sLanguage=ENGLISH
bBorderRegionsEnabled=0
uExterior Cell Buffer=32
uGridsToLoad=5
iPreloadSizeLimit=51380224
sIntroSequence=DISABLED.BIK
bRunHighLevelProcess=1
bMultiThreadMovement=1
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bUseHardDriveCache=1
fFlickeringLightDistance=8192
uExteriorCellBuffer=36
[HAVOK]
iNumThreads=8
[Display]
bFloatPointRenderTarget=1
fDefaultWorldFOV=75
fDefault1stPersonFOV=75
fSunShadowUpdateTime=1.000
fSunUpdateThreshold=0.500
fShadowLODMaxStartFade=1500.0
fSpecularLODMaxStartFade=4500.0
fLightLODMaxStartFade=4000.0
iShadowMapResolutionPrimary=4096
bShadowsOnGrass=1
bDrawShaderGrass=1
bAllowScreenshot=0
bSimpleLighting=0
fDecalLifetime=256.5000
iAdapter=0
iPresentInterval=1
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Water]
bUseWaterReflectionBlur=1
bReflectExplosions=1
iWaterBlurAmount=4
bAutoWaterSilhouetteReflections=1
bForceHighDetailReflections=0
bUseWaterHiRes=1
bUseWaterLOD=1
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
bUseWaterShader=1
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
fGrassMaxStartFadeDistance=14000.0000
fGrassMinStartFadeDistance=0.0000
bGrassPointLighting=1
b30GrassVS=1
iMaxGrassTypesPerTexure=8
iMinGrassSize=40
bShadowsOnGrass=120
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
bInvalidateOlderFiles=0
SInvalidationFile=ArchiveInvalidation.txt
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PBoltTiltUpAngle=0.7
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1
[backgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1
bUseBackgroundFileLoader=1
[Animation]
bMultiThreadBoneUpdate=1
[General]
bUseThreadedTempEffects=1
bUseThreadedParticleSystem=1
bMultiThreadMovement=1
bUseThreadedMorpher=1
[Trees]
bForceFullDetail=1
[TerrainManager]
bKeepLowDetailTerrain=0
[Controls]
bMouseAcceleration=0
[Decals]
bDecalMultithreaded=1
[Actor]
fVisibleNavmeshMoveDist=12288.0000
[saveGame]
bAllowProfileTransfer=1
bUseSaveGameHistory=1
[interface]
bShowTutorials=0
fBookOpenTime=700.0000
__________
SkyrimPrefs.ini
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
fDefaultFOV=75
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bUseThreadedMorpher=1
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=1
[Display]
sD3DDevice="NVIDIA GeForce GTX 1080"
bForceFullDetail=1
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3500.0000
fShadowDistance=8000.0000
iShadowMapResolutionSecondary=4096
iShadowMapResolutionPrimary=8192
iShadowSplitCount=2
iMaxAnisotropy=16
fLeafAnimDampenDistEnd=3400.0000
fLeafAnimDampenDistStart=2600.0000
fTreesMidLODSwitchDist=10000000.0000
iTexMipMapMinimum=4
iTexMipMapSkip=0
fGamma=0.8400
iShadowFilter=4
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
iActorShadowCountInt=6
iActorShadowCountExt=4
fSpecularLODStartFade=4285.0000
fShadowLODStartFade=1000.0000
fLightLODStartFade=3810.0000
bTransparencyMultisampling=1
iWaterMultiSamples=4
iMultiSample=1
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bDrawShadows=1
bDeferredShadows=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
bShadowMaskZPrepass=1
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFXAAEnabled=0
iShadowMapResolution=4096
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
bFloatPointRenderTarget=1
iScreenShotIndex=0
iAdapter=0
iPresentInterval=0
bShadowsOnGrass=1
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=8400.0000
fGrassMaxStartFadeDistance=14000.0000
fGrassMinStartFadeDistance=0.0000
bGrassPointLighting=1
bDrawShaderGrass=1
bDoTallGrassEffect=1
bForceHighDetailGrass=1
[MAIN]
bGamepadEnable=0
bCrosshairEnabled=0
fHUDOpacity=0.7000
bSaveOnPause=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
fSkyCellRefFadeDistance=150000.0000
[interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0320
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=1
bUseKinect=0
[Particles]
iMaxDesired=1750
[saveGame]
fAutosaveEveryXMins=60.0000
[AudioMenu]
fAudioMasterVolume=0.5500
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.4500
uID2=466532
fVal1=0.8500
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=50
bEnableTreeAnimations=0
bUseMultiThreadedTrees=1
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
bDecalsOnSkinnedGeometry=1
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[blurShaderHDR]
bDoHighDynamicRange=1
[blurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=1024
iWaterReflectWidth=1024
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
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