ibble Posted April 9, 2012 Share Posted April 9, 2012 (edited) Tired of looking around for a NPC, I ported myself there. Only to find myself in a very suspicious place that made sence right away, The True Halls of Dead. A small cross shaped corridor with two coffins one with two thalmor robes that I could steal, and a bunch of dead people. Primarily dead quest related NPC's like Roggvir, Grelod, Ancano etc. Funnily Malborn was there as only one alive, he is supposed to be in Morrowind... Saabia was not there. I did also find a few that I would like to see alive in game again. Ressurection work fine, but they won't leave that area. Curious if I have to clone them or something to get them out. Any ideas are welcome. Here are some screenshots, was very interresting. Malborn HOD Edited April 9, 2012 by ibble Link to comment Share on other sites More sharing options...
neiljwd Posted April 9, 2012 Share Posted April 9, 2012 (edited) Player.moveto XXXXXMoves you to them, resurrect.Go to your desired location.player.placeatme XXXXXTeleports them to you, I believe. Hope this works for you. Edited April 9, 2012 by neiljwd Link to comment Share on other sites More sharing options...
ibble Posted April 9, 2012 Author Share Posted April 9, 2012 Player.moveto XXXXXMoves you to them, resurrect.Go to your desired location.player.placeatme XXXXXTeleports them to you, I believe. Hope this works for you. If I understand it right. placeatme creates a clone. What I wonder is if the clone will be functional, and if I should resurrect them in HOD at all? Link to comment Share on other sites More sharing options...
neiljwd Posted April 9, 2012 Share Posted April 9, 2012 I think each person has two codes;http://elderscrolls.wikia.com/wiki/Lydia Can't be Always a clone, as I'm certain I once lost Sven, and when I teleported him to me he had the items on him id given him... I think, maybe not, I run a lot of mods. Being as they're dead, I don't think a clone would effect Ai too badly. maybe resurrect and add as a follower using a mod, then teleport? Link to comment Share on other sites More sharing options...
ibble Posted April 9, 2012 Author Share Posted April 9, 2012 (edited) Tried that, there is just no way out of HOD for them. Ported back and forth around to give them time to move, but none had moved. Sound like you don't have problems with your clone, only problem I have heard of is that it is lore breaking and the clone will follow same pattern as the orginal, causing overlapping actions, but that require the original to be alive... I just hesitate on trying it out, feel that it could cause some severe errors in game if I ressed for example vittoria after she's been executed by me. Running a lot of mods to, first stumbled upon these new trivialities when trying out the ingun vampire mod. Only to search an hour for ingun at her places until I teleported to her in frustration, found dead in a very strange place that quickly made sence. You can't teleport an NPC to you, you need to teleport to them. The command to spawn NPC in front of you (placeatme) will create a fresh clone. Is there any known real problems or differences in a NPC clone? Other than that it will follow original's schedule. Edit: Placed them all at me, and they immediately went to their normal lives. Legate Rikke however, met a second unfortunate fate in middle of stormcloak-run whiterun :P Edited April 9, 2012 by ibble Link to comment Share on other sites More sharing options...
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