TerraMcCloud Posted February 26, 2018 Share Posted February 26, 2018 So I made a custom "Dragon Whelpling" dragon, added him to the leveled lists, and found he spawns properly. This specific dragon is 25% smaller then a normal dragon, does not give a dragon soul and gives unique whelpling bones and scales{Basically weaker dragon bones and scales} When spawned via console, the dragon works as intended, however when spawned via leveled lists, he is not 25% smaller, gives normal dragon bones/scales in addition to the weaker ones and gives a soul on death. Is there any way to stop this from happening? I still want the vanilla dragons to give souls and regular dragon bones/scales, but not my custom whelpling ones. Any help? EDIT: So I've tried making a copy of the dragon race with the dragon keyword removed, making my own dragon race from scratch without any dragon keywords/effects and tried making a dragon npc from scratch.Nothing works, every time when the dragon was spawned via leveled lists, it would give a soul upon death and would randomly have dragon scales or bones added to its inventory(even though I made sure its death item and inventory did not have such) This seems to be something bethesda has hardcoded into the game, at least for randomly spawned leveled list dragons, hand placed dragons or dragons spawned via console commands work perfectly fine. If anyone knows of a way around this, please let me know. Link to comment Share on other sites More sharing options...
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