bmichener Posted April 9, 2012 Share Posted April 9, 2012 Hello, I have a couple of mods that I would love to see how the author did it. However, I find that when I load the creation kit, set the mod to be investigated as "active", that I often cannot find what the mod modifies. Sometimes if the mod adds an obviously named object it is not a problem. But is there a way to have the creation kit produce a list of just the objects, cells, etc that are modified by that particular mod?ThanksBen Link to comment Share on other sites More sharing options...
David Brasher Posted April 10, 2012 Share Posted April 10, 2012 (edited) Go to File>Data. Highlight the mod in the list. Click "Details." The list of what is edited by the mod is there (with the exception of things like scripts, sounds, meshes, and textures.) Edited April 10, 2012 by David Brasher Link to comment Share on other sites More sharing options...
bmichener Posted April 10, 2012 Author Share Posted April 10, 2012 Go to File>Data. Highlight the mod in the list. Click "Details." The list of what is edited by the mod is there (with the exception of things like scripts, sounds, meshes, and textures.)Thanks! Link to comment Share on other sites More sharing options...
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