Hildigard Posted February 27, 2018 Share Posted February 27, 2018 (edited) Hello everyoneI have a small problem and I don't know how to solve it, please help I need a script fix I wrote a simple scene. Two NPC are talking. I want the first one to draw his weapon at the beginning of dialogue and I did this (and it works) ReferenceAlias Property Stranger Auto Event OnInit() (Stranger.GetReference() as Actor).DrawWeapon()EndEvent Works almost fine. The thing is NPC is sheathing his weapon right after drawing it. I need to make him HOLD HIS BLOODY WEAPON to the end of a scene, so next dialogues can pass while he holds his weapon drawn Any advices, please? Edit: I got this thing to work. I used UseWeaponPackage combined with changing quest stages and SeatheWeapon() script Topic can be deleted, thank you Edited February 27, 2018 by Hildigard Link to comment Share on other sites More sharing options...
Recommended Posts