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[LE] Alias Issues


Olin3D

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If you haven't already, you need to give your quest marker a condition before it will work. I don't know why it's designed like that, but that's one of those things you just have to ignore and play along with. I usually just set a GetStageDone(myStage) == 1 condition, where myStage is the stage that makes the objective display.

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If you haven't already, you need to give your quest marker a condition before it will work. I don't know why it's designed like that, but that's one of those things you just have to ignore and play along with. I usually just set a GetStageDone(myStage) == 1 condition, where myStage is the stage that makes the objective display.

 

I've not had to use conditions. Adding the conditions does allow me to (on other quest markers) do more complex things. Like only show the marker if further/closer than some distance. Or show multiple markers for more than 1 npc target, unless they're close to the destination, then only show the destination. Stuff like that.

 

In this other thread https://forums.nexusmods.com/index.php?/topic/6445171-follower-map-marker/&do=findComment&comment=58106856 I posted an example of what I do with Mirai's npc locator.

Edited by BigAndFlabby
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If you haven't already, you need to give your quest marker a condition before it will work. I don't know why it's designed like that, but that's one of those things you just have to ignore and play along with. I usually just set a GetStageDone(myStage) == 1 condition, where myStage is the stage that makes the objective display.

I've not had to use conditions. Adding the conditions does allow me to (on other quest markers) do more complex things. Like only show the marker if further/closer than some distance. Or show multiple markers for more than 1 npc target, unless they're close to the destination, then only show the destination. Stuff like that.

 

In this other thread https://forums.nexusmods.com/index.php?/topic/6445171-follower-map-marker/&do=findComment&comment=58106856 I posted an example of what I do with Mirai's npc locator.

 

Weird, because quest markers never worked for me unless I added a condition - and I think I saw other people reporting the same thing somewhere. That was a long time ago though. Perhaps I should try and see if it has started working again since I've replaced my PC since then.

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They've always worked for me without adding a condition. I suspect though if I were to try and get complex with it, it wont work all too well. Basically I make sure the Objective is pointing to the right target alias and that it(the objective) is called.

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