Armornv Posted April 11, 2012 Share Posted April 11, 2012 Hi all, I'm looking for a way to get the skeletal dragon from Labyrinthian to hold the pose he has (as well as any other dragon) in the creation kit. the stiff, straight, wings out like he's in mid flight pose. I want to use him as a sort of museum piece like you find of the dinosaurs in the Museum of Natural History. I can get him into the game, and not moving or interacting by putting that skin on a mannequin, but I cannot figure out what to do to get him to hold the creation kit pose. Not sure if its even possible with the ck but I thought I'd ask and see if the more astute, experienced folks could help me out! Thanks in advance, Armor Link to comment Share on other sites More sharing options...
Armornv Posted April 11, 2012 Author Share Posted April 11, 2012 Bump with clarification. The first pic, DragonSkel1 is the pose from the ck that I want in game so I can "hang" him from the ceiling. The second pic is what I get in game.... Is it a scripting issue? Am I asking for the impossible? Would I need to export the model into a program and make it a static object? Help! Link to comment Share on other sites More sharing options...
Armornv Posted April 15, 2012 Author Share Posted April 15, 2012 Anyone? [crickets chirping] Yes? No? Maybe? Link to comment Share on other sites More sharing options...
Pentigan Posted April 15, 2012 Share Posted April 15, 2012 He's using his idle in the CK, best option would be to copy his race and remove all animations before attempting placement. Link to comment Share on other sites More sharing options...
fg109 Posted April 15, 2012 Share Posted April 15, 2012 Script it to play its idle on load, and disable its AI. Link to comment Share on other sites More sharing options...
Armornv Posted April 15, 2012 Author Share Posted April 15, 2012 Thanks for the feedback guys! Much appreciated! Pent, I'm guessing it's not as easy as duplicating the one that's already there and deleting the animations in it's list?? fg, Too bad I don't have the slightest clue about how to script :( Thanks again guys Armor Link to comment Share on other sites More sharing options...
BigKevSexyMan Posted April 15, 2012 Share Posted April 15, 2012 Maybe you could make a copy of the .nif and modify it so that it only holds the frame you want, then create a new static object from it. Link to comment Share on other sites More sharing options...
Armornv Posted April 16, 2012 Author Share Posted April 16, 2012 (edited) Unfortunately, I'm far too noob to have messed with that program either....:( Edited April 16, 2012 by Armornv Link to comment Share on other sites More sharing options...
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