Erchinox Posted April 11, 2012 Share Posted April 11, 2012 Hello, Does anybody know a way to attach the appropriate objects to specific animations? I am using the FNIS mod, which allows players to cast a spell that allows them to choose an animation they want an NPC or the player character to perform and also a spell that actually activates the animation. However, when using these animations, NPCs do not hold the appropriate objects. So if I activate the drinking from a cup animation, the NPC will be holding an "invisible" cup and drinking while sitting on an "invisible" chair. Or if I activate the writing animation, they will be holding an "invisible" book and quill pen. Is there any way to add objects to these animations so that they look how they are meant to look? Help is very much appreciated. Link to comment Share on other sites More sharing options...
fore Posted April 11, 2012 Share Posted April 11, 2012 Animated Objects are not yet part of FNIS. These animations are a bit more complex with regard to behavior, and these additional objects are not part of simple animation. I will include them in the next version. Link to comment Share on other sites More sharing options...
Erchinox Posted April 12, 2012 Author Share Posted April 12, 2012 I see, thank you very much for the quick reply, and thank you very much for this fantastic mod/tool you have provided. I await your updates, keep it up! Link to comment Share on other sites More sharing options...
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