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FNIS: Missing Objects During Animations


Erchinox

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Hello,

 

Does anybody know a way to attach the appropriate objects to specific animations? I am using the FNIS mod, which allows players to cast a spell that allows them to choose an animation they want an NPC or the player character to perform and also a spell that actually activates the animation. However, when using these animations, NPCs do not hold the appropriate objects. So if I activate the drinking from a cup animation, the NPC will be holding an "invisible" cup and drinking while sitting on an "invisible" chair. Or if I activate the writing animation, they will be holding an "invisible" book and quill pen. Is there any way to add objects to these animations so that they look how they are meant to look?

 

Help is very much appreciated.

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Animated Objects are not yet part of FNIS. These animations are a bit more complex with regard to behavior, and these additional objects are not part of simple animation.

 

I will include them in the next version.

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