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FNIS PCEA2 preventing 360 Walk and Run Plus from working?


Northwain

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Something strange happened... 360 Walk and Run Plus was working fine until I went into character creation via "Showracemenu" and once I finished editing my character it stopped working... That said, I found the issue! It's xp32_New_Anim_Pack option within FNIS PCEA2. I have it on as standard as I like it and when I turn it off, the 360 movements work again? Any idea how I can get the two to work together again like they did before?
P.S. Someone on reddit told me that I could add the 360 run plus animations to PCEA2 so you can select them via MCM... If this could possibly work... how would I go about doing this as 360 has so many options?

Thanks in advance.
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