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Right Through The Floor


Nofsdad

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I've only found one other reference to this problem and that was back in October and the guy never got a reply so I thought I'd try.

 

What would make an NPC sink through the floor or ground or else rise straight up in the air to about ten feet and hover there when you approach or attempt to engage them in any way? Happens every time with Ringo inside the gas station at Goodsprings (seems fine when he leaves the building) and Beagle at Primm once you have him out of the Bison Steve and either outside or inside the V&V.

 

Also happens with every traveling merchant and even some enemies although with enemies it's more rare. Others that exhibit this behavior are the various gate guards and militia types that AWOP places around the map. As soon as you approach within trigger distance they decide to head for the basement or take off into the rafters.

 

In many cases, like with merchants, they will sink slowly into the ground and if you've initiated conversation you can continue even though they're nor longer visible and as soon as you break off the conversation they pop out of the ground and continue on their way. In the case of enemies, it can be a pain in the butt because they're still blowing your donkey up and moving around and you can't see them to shoot at them. Sometimes entering VATS will make them visible and give you a shot.

 

Anyway, if anyone else has had this problem I'd appreciate greatly hearing how you solved it. It's not a real game breaker but it does detract greatly.

Thanks

Tom

Edited by Nofsdad
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