exesinxmyxalias Posted June 28, 2008 Share Posted June 28, 2008 When I played this game back when I had a non sucky computer (read, that one broke, got different one that sucked then traded it for this bad ass one) And I played through the Fighters Guild quests I got the ring that would deal fire damaage to anyone that wore it and it would kill them. That gave me the idea, that I just recently remembered when I started playing again, is there a mod, and if not would someone be willing to make one, of a ring/amulet/spell that will make you appear dead until it wears off/ unequipped. It would be great for the situations where you're getting chased by a mob of NPC's trying to kill you. also has anyone made a mod yet that prevents guards from following you into the sewers? Because one of my characters is a sewer dwelling Argonian theif, I had a botched robbery and was running from the guards back to a sewer entrance and was shocked that they followed me in. I figured that since there were other kinds of baddies and bandits hiding down there I wouldn't be followed. I was wrong and got stabbed many many times. So is there one that exists or would anyone mind making it? rock on I'll see if that works, what about something that keeps guards from entering the sewers? I got a different idea. After doing a little bit more exploring in the sewers, I found a place that I like and is easy to get to. The sewer entrance where Thoronir meets Agamir at night. I like that little area, now what I'm wondering is if there could be a second bidden turn wheel in that area that activates the grate, and possibly adding a hidden crawlspace in that room that will take me to my own little hide away. Could somebody make that? anybody?Use the edit function and don't bump. Bump again and it will get closed Buddah Link to comment Share on other sites More sharing options...
inkheart449 Posted June 28, 2008 Share Posted June 28, 2008 Search for SamVime's Feint DeathIt requires OBSE though Link to comment Share on other sites More sharing options...
LoginToDownload Posted June 29, 2008 Share Posted June 29, 2008 Considering how tough the guards are, I don't think the reason they usually stay out of the sewers is that it's owned by outlaws... Just to clarify, do you want the turn wheel in the sewers, or blocking off the entrance grate? Link to comment Share on other sites More sharing options...
exesinxmyxalias Posted June 30, 2008 Author Share Posted June 30, 2008 Well the fact that they come into the sewers to chase me doesnt bother me seeing as after more exploring I know most of the sewers like the back of my hand, that and I have the TIE mod installed so it connects all the sewers together so I'm sure I can easily out run them. I'd just like my own little hide out added to place I'm currently using to stash my loot and sleep. The place where Agamir meets Thoronir at night, there is a sewer entrance in that area. The room that leads too is where I hide out at. Maybe a manhole cover in that area that leads to my own secret hide out will do, one that will only open for me with a bedroll and places to stash things and a hidden compartment to stash my stolen goods. Link to comment Share on other sites More sharing options...
exesinxmyxalias Posted June 30, 2008 Author Share Posted June 30, 2008 I drew up a couple of diagrams, but seeing as i drew them up in paint real quick I dont know how much of a help they will be basicly what i'm lookign for is stuff thats already in the game, just thrown together in a hidden in the sewers the first diagram is what the area looks like and where I would like the entrance to be for 'The Hideout'. It would be cool if it could be set up so that only my character would be able to enter, but if that's too hard/cant be done, thats still ok the second one is a layout of how I would like the hidden room to look. I hope this isnt TOO difficult. If anybody would be willing to oblige then let me know and I'd be very thankful. I'd do this myself but I dont know the first thing about modding. Link to comment Share on other sites More sharing options...
LoginToDownload Posted June 30, 2008 Share Posted June 30, 2008 Learn, you lazy! :P Just kidding. Will see what I can do. Link to comment Share on other sites More sharing options...
exesinxmyxalias Posted June 30, 2008 Author Share Posted June 30, 2008 thats great, if you know of anyone who's good at doing armor check out my other thread for an idea i got for amor Link to comment Share on other sites More sharing options...
LoginToDownload Posted June 30, 2008 Share Posted June 30, 2008 Taking another look at those pictures... I like the idea of two different exits, but it doesn't really seem to make sense, heading straight from the Market District sewers to outside the walls... EDIT: Things are going smoothly, but how much of it do you want to respawn? The cupboard? Barrels? Link to comment Share on other sites More sharing options...
exesinxmyxalias Posted June 30, 2008 Author Share Posted June 30, 2008 well maybe two small jewelry boxes on the table in the hidden room, on e to stay empty and one that respawns 500 septims every few days? Leave the rest non respawnable. also has anyone looked at my other thread, the one for the armor? Link to comment Share on other sites More sharing options...
LoginToDownload Posted June 30, 2008 Share Posted June 30, 2008 Why a respawning box that stays empty? :unsure: I did read your armor thread, and it sounds cool, but a huge amount of work... I think modeling is already much harder/time consuming than CS-work, (Though I plan to learn how eventually... Stupid NifSkope) and the model/texture requests already outnumber the ones without models and textures... Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.