Yoshiap Posted April 12, 2012 Share Posted April 12, 2012 Does anyone know how to create the world objects for the creation kit? These end with " _GO " at the end of the file names. I've made a mod that I'd like to add into the game. When I drop the item in game, it is nowhere to be seem. Additionally, the item takes forever to load in the inventory menu's viewer. I wish to create a low res version of something like a box container or something for my item. When I open one of the meshes in NifSkope, I see that I need to make a fade node or something, which explains one of the errors I received from the creation kit. Is there a way to generate a mesh for this automatically? Please Help. Y Link to comment Share on other sites More sharing options...
Yoshiap Posted April 13, 2012 Author Share Posted April 13, 2012 Following some info from the niftools.org site I was able to get some of the mesh branches to match those I've seen in other mods. Am I supposed to manually change the main node over to a fade node? Also, I see that some of them have the BSInvMarker. I didn't get this in my export from blender. I've tried making my own and even copying and pasting from other mods. Everything I've attempted has caused the creation kit to completely crash. Any advice or assistance would be greatly appreciated on this matter. I haven't had much luck getting help through this forum or google. Please help....pretty please... Y Link to comment Share on other sites More sharing options...
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