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Help With Blender Meshings <oblivion related>


ShylaEighteen

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You know vagrant, back when i asked questions about modding, like 1.3 years ago through about 9 months ago, you always did give little snide remarks. I mean i'm glad u know a lot about this stuff and can atleast attempt to be helpful, but i don't see why you have any reason of saying stuff like that. and i know it's not just because of that topic i made, seeing as how u were like this on my topics long ago, that was when i never stood up for myself thus would've never said anything to agrivate anyone. Thanks for the help seeing as how ur going through topics the most and seem to know the widest range of things, but you don't need to be an ass about it. And you know what, if you call this "Blowing up on you" well then i consider ur previous post blowing up on me. because u have said little names here and their about me and this is the first time i have ever said anything about you. And if you feel like argueing, keep it too yourself, i would rather wait longer for someone to give me an answer then to hear your snide remarks. Thus unless you want to be appropriate ignore any topic that says "started by ShylaEighteen". thanks.

 

and to you, if you want to be on a civil level, and or anyone else that knows how to help...

 

yes i do glance readme's extensively but i don't read it word for word. when looking i look through the glossary of topics then go to whatever i need to know.

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Getting back to the topic :rolleyes: .

 

I think that tutorial is waaaay to hard for begginers (like me :P) and I think like you too.

 

Try reading these tutorials instead:

 

Blender Tutorial: Custom Helmets

 

and

 

Importing / Exporting Armor in Blender

 

Hope it helps

 

Cheers :thumbsup:

 

Maafiaman

 

P.S. Also you should if you find those tutorials helpfull you should thank LHammonds ;)

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2things

 

1st regarding the open helmet... yo could do somin like with the shivering isles sword that changes at day and night... one mesh for an open helmet and one for a closed then make a script that changes that according to whatever

 

2nd movable parts that are fixed to somin else thats fixed to a skeleton.nif... open the lich meshes and look at that cloth dangling from the arms... they have physics and move apart from the skeleton whilst staying fixed to it...

 

and be nice to vagrant :P he helps alot and hes usually right if he criticizes somin... usually lol

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About vagrant, i know he is helpful and works on answering topics as much as possible, but i see no need for him to say things like that. I'm not sure if it's a personal thing against me he's had or if it's something he just does to people in general, i don't think it's really something that we need to discuss. He is helpful and i just don't need his insults, If he wants to help, then fine, but he doesn't need to add dumb remarks. end of storry.

 

moving on though, the SI blade is a good idea, i will have to look into that, but that involves scripting which from previous experiences, is retard proof *or at least to me heh*. and i will definently have to look into the lich cloth parts, the only problem, is that i wanted it to be controlable. like on iron man when his arm pops up and a missle comes out or something, not something that just happens at random. but i will look into it and see if i can figure out some way of rigging a script with it.

 

Thanks guys, i will definently look into those tutorials, most likely it will take a while heh.

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So i believe i finally found the problem that i can't find the import file.

 

http://www.tesnexus.com/imageshare/images/...-1213415925.jpg

 

i only have the top three listed on this picture, and i believe all the green icons are from python, i have it installed, but do i have to have it open at the same time or something? if u know what to do pls keep it in noob terms. step by step if it's not to much to ask, thanks again for any and all help.

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I honestly meant no offense, I was only making a comment about how you manage your account in hopes that you would realise how difficult it is for others when they don't know who is saying what... And in general, people sharing accounts tends to add very badly since one person usually ends up makign a mistake somewhere and getting banned. Take everything you've posted in the last month and view it as if it all came from the same person... The issue has been cleared up now, but could have been easily misinterpreted. There is nothing personal, I may poke a bit too hard, but there was no mean intention behind it.

 

Everything else mentioned was entirely on topic. You need to have the importer to work since there is no workaround. I mentioned a readme because you didn't. In some cases an installation of a 3rd party plugin might require placing certain files in certain placed. I have no idea how the blender plugin is setup, so I'm sorry if you took offense to me mentioning something just to make sure all the bases were covered.

 

As for your newest problem, I can't help you. Don't know much about Python, and although saying so may not be necessary, you may want to read through the documentation again to make sure Python and PyFFI are installed and setup properly. Again, covering bases since the cause of the issue has to be how something is setup, or rather, not setup right.

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thanks again for the help. but yeah i plan to convert to max7 or something once i get some money i can spare. as for knocking heads, lets put that behind us pls n ty. urm i'm going to check through the readme's but i'm going to wait till tomorrow, real life drama has my head aching atm. thanks for all the help guys. oh and also does anyone have ideas on how to place objects into the world? i have it on another topic but for anyone that didn't see it. thanks again.
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