peter666555 Posted March 11, 2018 Share Posted March 11, 2018 Sorry, i originally posted this under mod troubleshooting before i realized that that is wrong section. Sorry for doule posts.I have a problem here. My Events not working. When i type... Event OnDying(Actor akKiller) Debug.MessageBox("Someone died") EndEvent or Event OnDeath(Actor akKiller) Debug.MessageBox("Someone died") EndEvent ...and in game after kill someone nothing happens. No MessageBox. I tried add condition akkiller == game.getplayer() but without change. I hope there is some solution for this nonsense. In fact i want create a quest in witch one group attack another. After someone die i want use getdeadcount() and after reaching some int i want send second wave. Link to comment Share on other sites More sharing options...
TheWormpie Posted March 11, 2018 Share Posted March 11, 2018 What is this script attached to? Does your script compile? Nothing is wrong with what you've posted, so try posting the entire script instead of a snippet. Link to comment Share on other sites More sharing options...
peter666555 Posted March 11, 2018 Author Share Posted March 11, 2018 Jesus Christ in heavens i had attached it on wrong npc with similiar name. Two hours of debuging because of this fail of mine. Thank you for your help! Link to comment Share on other sites More sharing options...
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