thilowallhain Posted March 11, 2018 Share Posted March 11, 2018 Hello, I am restoring houses to make them accessible. but in two places (cit ruins and all builds around the swans pond)I have the same problem.The graphic is invisible at certain points.is there a mod that fixes that?or is there another solution? Thank you very much :smile: The five pictures show 2 steps I walked: http://steamcommunity.com/sharedfiles/filedetails/?id=1327978522http://steamcommunity.com/sharedfiles/filedetails/?id=1327978631http://steamcommunity.com/sharedfiles/filedetails/?id=1327978706http://steamcommunity.com/sharedfiles/filedetails/?id=1327978818http://steamcommunity.com/sharedfiles/filedetails/?id=1327978885 Link to comment Share on other sites More sharing options...
JimmyRJump Posted March 13, 2018 Share Posted March 13, 2018 It's called LOD flicker thanks to pre-culling. It's what happens when you scrap things that normally shouldn't be scrapped and the surrounding terrain flickers in and out of view or stays invisible from certain angles when the game tries to render the objects that are no longer in the game. You could try the No More Disappearing Act mod, which was made to counter this. Doesn't work on inside cells and needs to be loaded as very last, i.e. needs to be sitting at the bottom of the plug-ins list in NMM. Link to comment Share on other sites More sharing options...
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