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Creating a dual trigger


entropiachrome

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That should be the only script on the trigger. Make sure that there are no extra lines in the script. The compiler errors are telling you that you already declared CommonBed01 somewhere (meaning you have two lines of "Furniture Property CommonBed01 Auto").

 

Here's a video of setting the properties. I don't have a mic. And I don't know how to make videos...

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That should be the only script on the trigger. Make sure that there are no extra lines in the script. The compiler errors are telling you that you already declared CommonBed01 somewhere (meaning you have two lines of "Furniture Property CommonBed01 Auto").

 

Here's a video of setting the properties. I don't have a mic. And I don't know how to make videos...

 

 

IT WORKS!!!!!!!!!!!!!!!

 

The video was perfect, no worries about the sound... just watching helped me figure out what I was doing wrong. I incorrectly assumed that I needed to MANUALLY copy/paste in all the values for the objects, and I was putting in double the info for the beds (both as objectreference and furniture property). I had no idea about using the properties tab. :wallbash:

 

Also, I was previously using the defaultActivateSelfTRIG that you mentioned in your old directions, and of course that default script was probably conflicting with the script I was adding.

 

I'm thrilled this actually works, thank you so much! If it's ok with you, I can list your name in the credits for assisting with writing the scripts for this mod when it's finished in couple of weeks.

 

Also, I may need help with one more script I have no idea how to do. Would it be possible for me to message you in a few days to see if it's something you might be willing to look into at your convenience?

Edited by entropiachrome
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