adiosamigos Posted April 14, 2012 Share Posted April 14, 2012 Guys,does any1 know which mod adds "Non-lethat takedown" and "The assassin" perks? There are unmatchable during the lvl up menu, first requires 40 sneak skill, 2nd - 60 sneak, and even i match the requirments both perks cant be selected during the process (stay unlightened/gray coloured). So, i appreciate if any1 could help me to make those 2 perks actually work (or make any suggestions about the possible reasons of this problem). Link to comment Share on other sites More sharing options...
dieterus9 Posted August 11, 2012 Share Posted August 11, 2012 have you found out which mod it belongs to? I have the same problem Link to comment Share on other sites More sharing options...
ciaofigliolo Posted July 28, 2014 Share Posted July 28, 2014 Fatigue - Loot the unconscious, also used in NVEC. You have to use MCM to turn them on. Link to comment Share on other sites More sharing options...
lctlct Posted November 22, 2014 Share Posted November 22, 2014 This is an old thread - however I want to end this question once and for all, so anyone searching for it - will get the answer. Q1) What mod adds them.A1) "Non-lethal takedown" and "The assassin" are part of "Fatique Loot the Unconcious Mod" Q2) How to activate them?A2) TL;DR You DONT have to do anything.If they are NOT selectable - leave them alone - as they are NOT used, because you set "Pickable Perks" to OFF in Fatique ModMenu - their action is ALREADY activated -- BOTH of them.If they are SELECTABLE - then you MUST PICK them before you can use this action - thus you set "Pickable Perks" to ON in this mod menu - and their action is INACTIVE until you pick it. Full version:This splits this way:There are two versions of perk for EACH of two perks in this mod.For example - Kill with melee weapon:aaaWCKillPerkPick - "The Assasin" perk - is NOT hidden - checks for requirements to be selecable, then ALLOWS killing action with melee weapon when sneaking unnoticed.aaaWCKillPerk - internally called "Kill Actor" - is HIDDEN - does same as above but is directly active. As you see, if you do NOT set "Pickable Perk" in mod menu, then direct version (aaaWCKillPerk) is used.You already have this perks on, but they are just not seen. However, because its impossible to hide non-hidden perks (aaaWCKillPerkPick above),even if you set "Pickable Perks" to OFF, "pickable" perks still show up in the list. And confuse you.And they are useless. Because two other hidden versions with same qualities are active now, and those inaccessible are NOT used anyway.This is messy and confusing. But its harmeless. However, on positive note - consider this scenario:1) you set "Pickable Perks" to ON. Thus two pickable versions are UNlocked.You pick them on level up.2) you then set "Pickable Perks" to OFF. The other hidden versions are used now. Those you picked are greyed out and are unused now. However, their STATE is kept, so should:2) you set "Pickable Perks" back to ON, then their old state will be restored.which is nice, as the state is NOT RESET over switch. So... just FORGET those two, if they are inaccessible - they are already active and you dont need to pick them. Link to comment Share on other sites More sharing options...
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