IcyDeadPe0ple Posted April 14, 2012 Share Posted April 14, 2012 (edited) In celebration of Skyrim's awesome new underwater visuals following Patch 1.5, the Creation Kit Steam Group has announced an Underwater Mod Jam contest calling for new underwater mods by April 30. Help us to flesh out some of the vast underwater area that looks gorgeous, but is barren of content, by making new underwater dungeons, points of interest, buried treasure, magic items, underwater NPCs, quests, whatever you can dream up. Every entry, subject to a minimum quality check, will be considered a winner and included in the Skyrim Underwater Mod Jam Collection to be released on Steam Workshop on May 1, and subsequently incorporated in a compilation mod to be released later on the Nexus and Steam Workshop. In order to enter, please post below the Tamriel worldspace cell you wish to reserve and a 3-letter prefix you will use for any new forms or scripts you create. For example, if you find a good location for your underwater dungeon entrance, etc., make a note of the worldspace coordinates and post this in the comments, along with your reserved 3-letter prefix. All entries must be fully completed and uploaded to Steam Workshop and the Nexus by April 30. In order to avoid conflicts between the Underwater Jam mods, please do not modify any existing vanilla quests or NPCs, or any core game content other than your reserved worldspace cell. And be sure to use your reserved 3-letter prefix for any new forms or scripts you create. Every new interior cell or modified vanilla cell must include navmesh and it must pass a minimum quality check. If there are problems with your mod, we will work with you to explain what needs to be fixed. if your mod is not compatible with Steam Workshop for some reason, let me know and we can figure out a workaround. Good luck and have fun! RESERVED CELLS: 1. PhantomWyvern - Prefix "Asi" Cell (21,30)2. Snipeh - Prefix "Sni" Cells (20, 26) (20, 28) and (20, 29) "Pilgrim's Trench"3. Rabidweezle - Blackreach River cell TBC, Prefix TBC4. hellay-fr - Prefix "HRW" cell (30, 30)5. Ticklefeather - Prefix "BLU" cell (37,10) CONTEST EVENT PAGE: http://steamcommunity.com/groups/SkyrimCKPublic/events/921226908534520566 Edited April 22, 2012 by IcyDeadPe0ple Link to comment Share on other sites More sharing options...
IcyDeadPe0ple Posted April 22, 2012 Author Share Posted April 22, 2012 Updated the OP to add a few more reserved cells: 1. PhantomWyvern - Prefix "Asi" Cell (21,30)2. Snipeh - Prefix "Sni" Cells (20, 26) (20, 28) and (20, 29) "Pilgrim's Trench"3. Rabidweezle - Blackreach River cell TBC, Prefix TBC4. hellay-fr - Prefix "HRW" cell (30, 30)5. Ticklefeather Prefix "BLU" cell (37,10) Link to comment Share on other sites More sharing options...
Thynar Posted April 22, 2012 Share Posted April 22, 2012 Hmm.. How would underwater combat work? Link to comment Share on other sites More sharing options...
IcyDeadPe0ple Posted April 24, 2012 Author Share Posted April 24, 2012 Hmm.. How would underwater combat work? Yes, as you can't currently use shouts, magic or weapons underwater, I suppose an underwater combat mod might require some new animations for using weapons while you are swimming. Link to comment Share on other sites More sharing options...
Veridis Posted May 26, 2012 Share Posted May 26, 2012 Any good mods come out of this? Link to comment Share on other sites More sharing options...
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