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How to get Palette colours to ignore parts of an actual texture?


Brandon007

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As the title says, Im trying to make some textures to work with FO4's palette system, but there are parts of the armours I dont want to be touched by the palette colour system, and I want them to stay their natural textures.

 

In other words, I just want some parts of my armour to get coloured by the palette, and some parts left 'alone'.

 

Anyone know how this is done? If possible.

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