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Custom NPC Head Skin Tone issue.


SiniVII

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I can't seem to get the skin tone for my custom NPC's head to match the rest of the body. The head always has a tone darker than the body itself and it makes a very annoying neck seam very very very much visible.

 

How can I get the skin tone to cover the entire body properly?

 

I am using a custom race by the way, made on my own duplicating the Breton Race pretty much but I didn't do any texture tweaks! Only gameplay tweaks.

 

I also tested this race when I was using it as a player character, and when I do that the skin tone covers the entire body. What gives?

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  • 2 weeks later...

I can't seem to get the skin tone for my custom NPC's head to match the rest of the body. The head always has a tone darker than the body itself and it makes a very annoying neck seam very very very much visible.

 

How can I get the skin tone to cover the entire body properly?

 

I am using a custom race by the way, made on my own duplicating the Breton Race pretty much but I didn't do any texture tweaks! Only gameplay tweaks.

 

I also tested this race when I was using it as a player character, and when I do that the skin tone covers the entire body. What gives?

If your mod doesn't have an .esm then try this...open console click on your npc then type...setnpcweight 10 or any number from 1 to 100 and that should work for ya, you can change it back when done.

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Open up the CK with the plugin selected. Double click your NPC, go to the face data tab and change the face tint to white. Close the character window, select the NPC in the objects list and press ctrl+f4 to save the facedata and save the plugin file. Should be working now.
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