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CTD but why


magus55x

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core i5 6300HQ, 16GB 2133 DDR4, GTX 1060 3GB

 

Performance is good @ 1920x1080 medium Bethini settings only dip below 40 around big cities (Whiterun, Solitude)

 

No errors in LOOT.

 

VRAM usage is 3045/3072 in MSI afterburner monitor. I'm thinking this is my problem but IDK if I'd be crashing or stuttering with SSE when hitting VRAM limit.

 

This is a brand new fresh save too. It happens randomly after playing for about 5 minutes.

 

I was playing with this load order and a few other mods using an older version of skyrim and SKSE64 and it wasn't crashing. I updated the game and trimmed a few mods and now I'm crashing with a new fresh save.

 

SSE fixes is updated, I made merged patch properly, IDK what else to do any help appreciated.

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Well I was crashing due to both an incorrect Ultra Trees installation, I fixed that, and Immersive Citizens was somehow causing NPCs added by Populated Skyrim Legendary (hell edition) and also vanilla ones like Uthgerd to become randomly hostile toward me. ICAIO was also CTD my game with this load order.

 

Found a reddit thread talking about putting ICAIO higher in load order but they were talking about navmesh and path routes for NPCs, not going randomly hostile.

 

I decided to untick ICAIO at this point and bump this in case anyone is having this same issue in future. I found another necro thread where this incompatibility was noted. So, deactivate ICAIO and its patches if you're having this same problem with populated Skyrim.

 

Also I gained +10FPS by using Dyndolod Ultra Trees with 128 tile size texgen and dyndolod outputs. Oddly enough I generated LOD twice, once without ultra trees and once with, and I'm getting the FPS boost from Ultra Trees.

Edited by magus55x
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