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A few questions about tweaking/modding


Tar

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Since I had so much luck in the last two threads I try again :smile:

If I found more things I wonder about I will this to the questions list.

1. Loot respawn time: Is it possible to change how often loot respawn? How often does loot respawn, is it one ingame day, I want 7-10 days?

2. Solved

When I start a new game I have many blueprints in my inventory. Does anyone have a list with blueprints player get aromatically from dlc's, and what
blueprints that was in players inventory from start before dlc's came?

I found all new items in inventory_gen_dlc files.

3. I think I need help adjusting when legend levels and skills come available. I have added several new skills so my survival skills have 27 levels, agility 33 and power 34 levels.
I have also added this levels in the default_levels.xml file so there is now similar amount of levels to gain. So I wonder is there a way to adjust when I start to gain legendary levels?

4.. Does anyone have a mod that add ammo crafting blueprints to shops?
I have found several mods that just give me this blueprints, but I like it better if I can buy them.
Or is it easy to take those blueprints I get automatically and make the available in shops instead?

 

5. Solved

In other thread.

 

6. Anyone have s suggestion to how I can reduce volume of survival sense pressing Q? I have been testing some settings in gameaudioeffects.scr and hdr_snd_groups.scr but no luck so far.

 

7. In most collectables files for dlc's in inventory folder there is a setting: OwnedAtStart(). I tried and put no and 0 and both removed the item from start of game. But I wonder what is the correct alternatives to put in between the (), and what happens with items when they are removed from start. Can I buy them alter, or do I get them for free later or what?

 

8. Some mods like "Survivor mod" and "Store Food in ur Backpack" made is possible to add food to inventory and not automatically eat it. I would love to have this in my game also, so if some magician know how this can be done, please spill your thoughts :smile:

 

9. Solved

How to lower the "survival sense" sound?

This is the setting in "hdr_snd_groups.scr" that control "survival sense".

SoundGroup("player_weapon_impulse")
{
Sound("impulse_concentration")

GroupProperties()
{
Volume(0.09)
Bus(7)
}
}

 

Im looking forward to your replies.

Have fun :smile:

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Time to make a new post :)

 

Search for damage settings for the first bow that is available in the shops around lvl 8-10.

Im trying to change bow damage and I did it in inventory_special.scr and nventory_gen_dlc30.scr since this are the only inventory files that have bows.

Some bows did change like the trapper, but the first bow that get available in the shops did not change.

I dont know about any other files that change settings for bow but I guess there is.

Anyone have any suggestions about this?

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