pra Posted March 16, 2018 Share Posted March 16, 2018 I've seen a few mods which include the source code of their scripts in the archive. I'd like to do that, too, but I'm too lazy to add the source files manually. Is there some trick to it? The CK can figure out which PEX files the mod uses, maybe there is some some setting to make it include the corresponding PSCs as well? Link to comment Share on other sites More sharing options...
MissingMeshTV Posted March 16, 2018 Share Posted March 16, 2018 When you pack an archive in the CK, the file list window that opens should have a button labeled "Add." Just click that and navigate to the files in your Data folder that you want to include. Select them, click “Open” (I think that’s the Windows verbiage) and they should be added to the file list for your archive. Link to comment Share on other sites More sharing options...
pra Posted March 16, 2018 Author Share Posted March 16, 2018 Mh, but then I still have to select them manually, one by one. Is there no way to automate this? Link to comment Share on other sites More sharing options...
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