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Packing script sources into the BA2


pra

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I've seen a few mods which include the source code of their scripts in the archive. I'd like to do that, too, but I'm too lazy to add the source files manually. Is there some trick to it? The CK can figure out which PEX files the mod uses, maybe there is some some setting to make it include the corresponding PSCs as well?

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When you pack an archive in the CK, the file list window that opens should have a button labeled "Add." Just click that and navigate to the files in your Data folder that you want to include. Select them, click “Open” (I think that’s the Windows verbiage) and they should be added to the file list for your archive.

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