CrushBoss Posted June 24, 2014 Share Posted June 24, 2014 Most Karthspire CTD issues are a result of the game not playing well with non-Vanilla Forsworn armor. To fix the issue rename the following folder \Data\meshes\clothes\forswornarmor to forswornarmor-TEST Re-load your save and you shouldn't have anymore issues with the Karthspire area. If you are doing the quest with Aludin resurrecting dragons from dragon mounds and you CTD in Karthspire then do the following:prid FDAE6disableThis will delete the mound in Karthspire that is causing the CTD bug. There are two other locations in the game that have trouble with non-Vanilla meshes (clothes & armor). Do the following if you CTD in these areas: Mind of Madness - defeating Potema (last part) - rename the following folders \Data\meshes\clothes\yarlclothes02 & yarlclothes03 - You can change them back after you complete the quest. The Staff of Magnus - Labyrinthian - the four ghost mages use various mage robes - rename all the mage robes (folders) located here: \Data\meshes\clothes - You can change them back after you complete the quest. Enjoy! Link to comment Share on other sites More sharing options...
Deleted252610User Posted August 10, 2014 Share Posted August 10, 2014 Mine was caused from this mod: http://www.nexusmods.com/skyrim/mods/26145/?Smooth Male Body - NEVERNUDE Version with underwear 2,571 unique downloads 3,045 downloads 23,415kb size Once I deleted the male forsworn boots I could access Karthspire once more. Link to comment Share on other sites More sharing options...
dwardbeard Posted January 16, 2015 Share Posted January 16, 2015 prid 000FDAE6disable note that other mounds around skyrim could be bugged too and cause ctd the same way in that case you'll need to find the id of that mound and disable it the same way. Thanks Akezhar! The dragon mound in Evergreen was bugged too, and your solution fixed it for me. For anyone else, here is the list of Dragon Mound editor ids and their corresponding reference id. You can find a dragon mound's editor id from uesp.net/maps/srmap/srmap.shtml DragonMoundFallForest01Marker FDAD7DragonMoundFallForest02Marker FDB32DragonMoundFallForest03Marker FDADCDragonMoundPineForest01Marker FDB05DragonMoundPineForest02Marker FDAF1DragonMoundPineForest03Marker FDB02DragonMoundReach01Marker FDB1DDragonMoundReach02Marker FDAE6DragonMoundReach03Marker FDB23DragonMoundSnowy01Marker FDB0EDragonMoundTundra02Marker FDB11DragonMoundTundra04Marker FDAF8DragonMoundTundraMarsh01Marker FDAC1DragonMoundTundraMarsh02Marker FDAD4DragonMoundTundraMarsh03Marker FDB2EDragonMoundVolcanicTundra01Marker FDB35DragonMoundVolcanicTundra02Marker FDB37DragonMoundVolcanicTundra03Marker FDB3A Link to comment Share on other sites More sharing options...
Mysais Posted January 24, 2016 Share Posted January 24, 2016 I just looted the corpses of all the forsworn and saved the game (for hopes of not losing any progress) and that worked just fine.I had a CTD at least 20 times before I tried this, hope it helps someone. Link to comment Share on other sites More sharing options...
JayNyne Posted January 31, 2016 Share Posted January 31, 2016 Most Karthspire CTD issues are a result of the game not playing well with non-Vanilla Forsworn armor. To fix the issue rename the following folder \Data\meshes\clothes\forswornarmor to forswornarmor-TEST Re-load your save and you shouldn't have anymore issues with the Karthspire area. If you are doing the quest with Aludin resurrecting dragons from dragon mounds and you CTD in Karthspire then do the following: prid FDAE6disable This will delete the mound in Karthspire that is causing the CTD bug. There are two other locations in the game that have trouble with non-Vanilla meshes (clothes & armor). Do the following if you CTD in these areas: Mind of Madness - defeating Potema (last part) - rename the following folders \Data\meshes\clothes\yarlclothes02 & yarlclothes03 - You can change them back after you complete the quest. The Staff of Magnus - Labyrinthian - the four ghost mages use various mage robes - rename all the mage robes (folders) located here: \Data\meshes\clothes - You can change them back after you complete the quest. Enjoy!I've tried disabling the mound and changing the file names but I still crash when I get too close to Karthspire :( Link to comment Share on other sites More sharing options...
sigurdnese Posted April 17, 2016 Share Posted April 17, 2016 Still having this issue after disabling the mound and cleaning my master files. Any other solutions? Link to comment Share on other sites More sharing options...
ValisValero Posted September 29, 2017 Share Posted September 29, 2017 (edited) <snipped> Edited September 29, 2017 by ValisValero Link to comment Share on other sites More sharing options...
iwokojance Posted July 12, 2019 Share Posted July 12, 2019 Sorry to bump this old thread, but wanted to say thanks. Also, this works for the special edition. prid 000FDAE6disable note that other mounds around skyrim could be bugged too and cause ctd the same way in that case you'll need to find the id of that mound and disable it the same way. Thanks Akezhar! The dragon mound in Evergreen was bugged too, and your solution fixed it for me. For anyone else, here is the list of Dragon Mound editor ids and their corresponding reference id. You can find a dragon mound's editor id from uesp.net/maps/srmap/srmap.shtml DragonMoundFallForest01Marker FDAD7DragonMoundFallForest02Marker FDB32DragonMoundFallForest03Marker FDADCDragonMoundPineForest01Marker FDB05DragonMoundPineForest02Marker FDAF1DragonMoundPineForest03Marker FDB02DragonMoundReach01Marker FDB1DDragonMoundReach02Marker FDAE6DragonMoundReach03Marker FDB23DragonMoundSnowy01Marker FDB0EDragonMoundTundra02Marker FDB11DragonMoundTundra04Marker FDAF8DragonMoundTundraMarsh01Marker FDAC1DragonMoundTundraMarsh02Marker FDAD4DragonMoundTundraMarsh03Marker FDB2EDragonMoundVolcanicTundra01Marker FDB35DragonMoundVolcanicTundra02Marker FDB37DragonMoundVolcanicTundra03Marker FDB3A Link to comment Share on other sites More sharing options...
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