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Weapon Rotation incorrect


shadevar

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Hi all,

 

I've been playing around converting a model for a dagger that I had in Oblivion to Skyrim. I did this by exporting the obj in Nifskope, importing it again into an existing skyrim dagger file, and removing the garbage blocks/re-parenting the BSLightingShaderProperty. I did the same for the 1st person model.

 

All went fine, and the dagger shows up in game nicely. However in 1st person view the model is rotated wrong. When I equip it in my right hand, the left hand model shows, and vice versa - so the edge of the weapon is on top and the curve is wrong. In 3rd person view the model shows up correctly when equipped.

 

I'm certain there is a simple solution, but I am not seeing it. Is there anyone that could tell me what I am doing wrong?

 

Thanks!

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