ADrunkenSamurai Posted March 19, 2018 Share Posted March 19, 2018 I have a quest set up to have a scene, at the end of which the npc forcegreets the player using a forcegreet package at the final phase of a scene. The npc forcegreets the player, initiating the desired dialogue with the player. However, if the player exits the dialogue chain, he becomes unable to initiate any dialogue with the npc again. I am unsure as to why this is happening. I have tried having the dialogue tree be either top-level or blocking, with no change. When the dialogue is ended the scene completes. I have not written additional dialogue choices farther than a choice between 2 lines of dialogue presented upon being forcegreeted. The npc does not have any other packages than the forcegreet package used in the scene, or dialogue trees. Apart from this issue everything works as intended. Link to comment Share on other sites More sharing options...
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