alphaskull Posted April 16, 2012 Share Posted April 16, 2012 sups.. just started to learn how to get my custom armor into the game. everything is ready to go.. everything is weighted to corresponding bones, but when i try to export it tells me that "bad NiSkinData-some vertices have no weights at all" , i went through each bone and moved each one to see if the mesh has missing weighted verts, but all is weighted, im trying to figure this out, but if anyone has little info on what causes this.. would be cool. also, ive noticed that other custom armors have multiple BSDismemberSkin modifiers for some individual armor pieces, i understand that gloves and boots are seperate. but there are armors that have shoulder armor with its own modifier then chest plate and so forth have their own modifiers. Ive noticed that the armor parts are weighted to say clavical, then another part is just weighted to armor bones in a seperate modifier, whats the reasons for this.. couldnt all the armor parts other then gloves and boots all be weighted under one modifier? Link to comment Share on other sites More sharing options...
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