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Help with the Blocky Shadows on Faces


Corta

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Hello community.

 

Is there a Mod or anythig i could, in those .ini files, to fix that annoying blocky shadows on my character?

The Game looks beautiful with all those Mods, created by the community, but this shadow thing is really bad.

 

I also ask you to tell me, how i can change the moving shadows wich are coming from the daytime.

 

I´am German so please excuse me for my bad english.

Edited by Corta
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I'm searching for guides to tweaking shadows too... its an hard argument... i'll try to help u here.. (sry bad english too)

 

in My Documents\My Games\Skyrim there is the file Skyrim.ini ... open and edit it

 

theese are my settings:

 

fSunShadowUpdateTime=1.000

(this i the time needed for the shadow to move from a "step" to another, if u set 0.001 the shadow will move istantaneily when changing step)

 

fSunUpdateThreshold=0.200

(this is the time between a step to another: if u set an high value like 200 maybe the shadow will move only few times during the day... if u set a low value like 0.01 the shadow will move a lot often, probably too much, you will feel like the enviroment is constantling moving or similar....)

 

 

now in the file SkyrimPrefs.ini of the same folder there are some lines that can help u set the shadow quality, im still trying to learn about it but i can explain some:

 

 

iShadowMapResolution=2048

iShadowMapResolutionPrimary=2048

iShadowMapResolutionSecondary=2048

theese three set the numbers of "dots" of shadows in the game.... the more you set and the more quality you will get... and also lower performance... easy.. (i dont know why but everybody set in the power of 2... btw use one of them: 512-1024-2048-4096-8192-etc , but 8192 is already high, try it if u have a good pc)

 

iBlurDeferredShadowMask=0

blur effect for the dots above... 0 sharp shadows and 4 for a lot smooth shadows, but also less definited, just try it at the end of your testing

 

fInteriorShadowDistance=3000.0000

(dont set this one, usually is always good as 3000 i've seen)

 

fShadowDistance=7000.0000

Here is your point. the distance in exterior....

once u set the shadow map resolution, u defined the total dumbers of dots casted...

if you set a short distance like 500 almost all dots will be near to the game camera so the shadows will looks awensome, but away you wont have any shadows;

if you set a high distance like 8000 things like trees away 50 meters will cast a shadow, but you will spread your dots from camera to 50 meters, meaning bad definition in short distances

 

fShadowBiasScale=0.1500

this one correct the striping effect in inclined surfaces: 0.5 is low and 0.15 is ultra settings

 

i hope you can understand my english XD

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