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two questions


tobbe84

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1st: If i want a script attached to a magic effect(used for enchantments) to run when the player equips (or even better; when he attacks with) a weapon with a enchantment with this magic effect, what event would be best to use then?

 

2nd: The enchantment i've made is supposed to do double damage to undead, deadras and werewolves, my first idea was to attach two separate magic effects to the enchantment, were one made double damage, but the problem then is that only one of the two effects is "changeable" on the enchanting table, the other uses the base magnitude.

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