EPDGaffney Posted March 23, 2018 Share Posted March 23, 2018 Ah I see. Never really tried the bean bag shots, but fatigue is a bit odd in this game. I've altered it significantly in many scripts but never came up with anything I wanted to pursue making a functional mod. Link to comment Share on other sites More sharing options...
LonesomeCoyote Posted March 23, 2018 Author Share Posted March 23, 2018 https://www.nexusmods.com/newvegas/mods/44960 Regardless, okay. So, I figured a nice big space would be good, so I made a copy of NellisHanger1. I cleared out all the objects. Now I'm trying to figure out how to place things. I just want a ground that I can easily see things Link to comment Share on other sites More sharing options...
LonesomeCoyote Posted March 23, 2018 Author Share Posted March 23, 2018 And of course the objects we were discussing. Link to comment Share on other sites More sharing options...
LonesomeCoyote Posted March 23, 2018 Author Share Posted March 23, 2018 It would be easiest I think to place the firearm 1 meter high, or 70 units. So whatever its sitting on (or it doesn't have to be anything if thats possible) This will give me a standard height to work with. Link to comment Share on other sites More sharing options...
LonesomeCoyote Posted March 23, 2018 Author Share Posted March 23, 2018 (edited) I really have no idea what I'm doing. I'm looking for flooring stuff in World Objects > Static > Dungeon. Is this correct? I can't find anything.Edit: Okay, so I deleted the first copy and just made a new copy, stripped everything out of it except the flooring, walls and lighting. Edited March 23, 2018 by LonesomeCoyote Link to comment Share on other sites More sharing options...
LonesomeCoyote Posted March 23, 2018 Author Share Posted March 23, 2018 I found a BB Gun in Static but I can't seem to rotate it or place it where I want it. Link to comment Share on other sites More sharing options...
LonesomeCoyote Posted March 23, 2018 Author Share Posted March 23, 2018 Interesting, now the model of the BB Gun is invisible. Gonna put this down for a bit, getting frustrated. Link to comment Share on other sites More sharing options...
EPDGaffney Posted March 23, 2018 Share Posted March 23, 2018 Shotgun mod link is interesting. Thanks for that. So, have you never used the GECK? It's, maybe 'not intuitive' would be the nice way to say it.Here's a tutorial by a farmer: So, once you're comfortable with the basics, you don't really need to watch the whole video. Then, here are some screenshots:https://prnt.sc/ivf6vbhttps://prnt.sc/ivf77ohttps://prnt.sc/ivfadphttps://prnt.sc/ivfd86https://prnt.sc/ivfeug Link to comment Share on other sites More sharing options...
LonesomeCoyote Posted March 23, 2018 Author Share Posted March 23, 2018 I'm actually watching that now hahahah! Okay, status update. I have my NellisHanger cleared out. I have the BB Gun in one of the corners, angled 45 degrees towards the opposite corner. I have it set to 70 on the Z axis. Will that script work for a Static BB Gun? Or is this the right thing to do in the first place? Link to comment Share on other sites More sharing options...
LonesomeCoyote Posted March 23, 2018 Author Share Posted March 23, 2018 I also have no idea how to get to this cell. I'm guessing console commands? coc (EditorID?) Link to comment Share on other sites More sharing options...
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