LonesomeCoyote Posted March 23, 2018 Author Share Posted March 23, 2018 Okay, I think it may be working now. Link to comment Share on other sites More sharing options...
EPDGaffney Posted March 23, 2018 Share Posted March 23, 2018 (edited) I don't know but look: https://prnt.sc/ivizpqhttps://prnt.sc/ivizwchttps://prnt.sc/ivj059https://prnt.sc/ivj098 I have no idea what's different between our files but it's obviously working as intended. Edit: Oh? Haha, should have refreshed the page before I posted. What happened? Edited March 23, 2018 by EPDGaffney Link to comment Share on other sites More sharing options...
LonesomeCoyote Posted March 23, 2018 Author Share Posted March 23, 2018 I made a 40mm Grenade Version and a 9mm Version as well as recreated the BB one. Seems to be working. Need to test more. Link to comment Share on other sites More sharing options...
EPDGaffney Posted March 23, 2018 Share Posted March 23, 2018 ...I just...All right, well, all's well that ends well as they say. Let me know how it goes. Link to comment Share on other sites More sharing options...
LonesomeCoyote Posted March 23, 2018 Author Share Posted March 23, 2018 https://prnt.sc/ivj3c4 - 9mm Grouping https://prnt.sc/ivj3fp - Boom! Link to comment Share on other sites More sharing options...
LonesomeCoyote Posted March 23, 2018 Author Share Posted March 23, 2018 Again, it's a mystery why it wasn't working but it is now... Oh, such a wonderful engine. Link to comment Share on other sites More sharing options...
LonesomeCoyote Posted March 23, 2018 Author Share Posted March 23, 2018 Thank you so much for the help! I don't think I could have accomplished this without your assistance. Now I know a bit more about CK and a Gun Range to test in. Link to comment Share on other sites More sharing options...
LonesomeCoyote Posted March 23, 2018 Author Share Posted March 23, 2018 (edited) So I did some number crunching. Generic Mojave Atmosphere. Altitude was 1500 meters, temp 26.6 degrees C, Barometric pressure 29.92 and 35% humidity. A .177 BB (5 grain, BC of 0.005 corrected to 0.006 per atmospheric conditions) going 106.68 m/s (7467.6 units/sec) shot at 0 degrees from 1 meter in height, should impact the ground at 33.8328 meters (or 2368.296 units.) I'm getting tired so my calculations might be wrong, I'll do it again tomorrow.Edit: Forgot to add this was calculated with 0 windspeed. Edited March 24, 2018 by LonesomeCoyote Link to comment Share on other sites More sharing options...
EPDGaffney Posted March 24, 2018 Share Posted March 24, 2018 Brilliant. So, when you say it 'should' hit the ground at that distance, is that what you mean you'd expect in real life or the game or what? If you know the numeric Base ID of your Projectile, you can alter this in the middle of your game (untested, but JIP LN functions are intended to work in the console as often as possible) with this:https://geckwiki.com/index.php/SetProjectileTraitNumeric If you want to check the trait first, GetProjectileTraitNumeric follows the same logic but checks it instead. It may need to be called after Print if you use it in the console. Link to comment Share on other sites More sharing options...
LonesomeCoyote Posted March 24, 2018 Author Share Posted March 24, 2018 (edited) I said 'should' because I wanted to go over the math again. Always double check. Also, thank you for that console command tip, I'll test it out later today.So I am going to have to recalculate it after work this morning, I forgot that my program adjusts for scopes by default. I used this program for dialing in my m98 back when I used to hunt, so it has built into it a zero in at 180 meters. As such it didn't pop up as an input so I didn't notice. Forgot that section was in there, I was looking at it last night before I passed out and was like...damn... I copied the program but haven't reworked it yet. Without having to rework the whole program, I'm thinking I am just going to add these calculations as a variable input function. I figure that sighting at 0 meters and adjust the height to -12mm or something similar depending on the projectile I am calculating. This will allow for more accuracy in finding out behavior for the projectile coming from the actual muzzle. Theoretically at least... Not too much unlike last night, I just woke up and working on my first coffee. Not sure if this is the right way to go about it. Not many people I know go over ballistic trajectory on their first coffee...Edit: This leads me to another question however. Is there any way to dial in sights and scopes in New Vegas? Since what I am doing will likely throw them off completely, it would be something I would consider doing. Edited March 24, 2018 by LonesomeCoyote Link to comment Share on other sites More sharing options...
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