Gibbo3771 Posted April 16, 2012 Share Posted April 16, 2012 (edited) Hi guys! Been playing skyrim for the last week everyday and its the first time since it came out, my original character was an imperial focused on heavy armor and right out brawling. The game was literally too easy, so I stopped playing until more mods where available. So I am back xD.Mods I have Affecting Gameplay Balanced Magic - Adept - Scales Magic Damage with Character level. HBE, All.Live Another Life. ------------------------------------------------------ My character is a Dark Elf, Female and goes by the name of Dlemer (I know failname) She is currently focused on Destruction and Alteration, those are the 2 main things I use. She is still a pup at only level 14 :( so far the game has been relatively easy when it comes to basic combat (exploring, wandering the wild etc etc).Bosses are another thing however, since I have no armor and have to rely on the spell IronFlesh if I do not get it cast in time and I end up getting brawled by a few higher level bandits/dreughr I instantly die, a Dawrven Sphere for instance can 1 hit kill me despite my 180 HP. Here is a list of my current skill tree. Destruction - 43 Novice Destruction, Duel cast, Impact, Augmented Flames, Apprentice Destruction.Alteration - 42 Novice Alteration, Apprentice Alteration, Less Is More 1/3Enchanting - 40 Enchanter 1/5Light Armor - 24 Agile Defense 1/5Sneak - 34Alchemy - 34 Alchemist 1/5, PhysicianIllusion 21, Novice Illusion Magicka - 300 (Fortified)Health - 218 (Fortified) That is everything worth mentioning, the rest are at 15-20 as per standard expect lockpicking at 27. So as a Dark Elf am I leveling this properly, I get the feeling I might want to train into one handed or get my light armor higher (i dont even wear light armor) but afaik Dark Elf get a base 20 for light armor? I can feel that by the time I get to level 25-30 there is going to be a lot of nasty things appearing that my high hp but low resistance non armor mage will not stand a chance against, especially in a confined space like a cave. Here is a list of things I wear as a mage. Arch-Mages RobesBoots (40% Shock Resit)Savos Arens AmuletMorokeiPlain Gloves (grand soul gem put away for uber enchantment xD)Black Cloak ( will enchant later maybe) May as well post a screenshot of her xD Hope the images arent too big :) http://img17.imageshack.us/img17/1733/screenshot0y.jpg http://img7.imageshack.us/img7/1320/screenshot2oz.jpg http://img24.imageshack.us/img24/2651/screenshot1ln.jpg Edited April 16, 2012 by Gibbo3771 Link to comment Share on other sites More sharing options...
BrettM Posted April 17, 2012 Share Posted April 17, 2012 I wouldn't worry too much about higher levels. In playing my own mage, I concluded that magic is pretty underpowered at low levels but seriously overpowered at high levels. Dual-cast Destruction + Impact is a wicked pair of perks. As my level went up, I found that I could one-shot more and more foes with a dual-cast spell, and stun-lock anything else until it went down if I didn't run out of magicka. Now I'm pushing level 60 and have Destruction cost-reduction enchants on several pieces of gear, so I no longer worry about magicka cost and there is almost nothing I can't one-shot except higher-level dragons. I don't know if I can give you much advice for the lower levels, though, since you seem to be doing far better than I was able to manage. I wouldn't have dreamed of getting anywhere near a dragon priest at level 14, much less going through the whole College of Winterhold quest line. Almost everything I met was killing me easily, and I couldn't maintain myself as a pure mage. I ended up in leather armor early on, relying on Archery while I built up my Destruction, with a sword for absolute emergencies. I was able to stop using the sword entirely before long, and in the end I wound up with an archer-mage that I am pretty pleased with, but it took some doing. I would say, however, that training Archery would probably be a better choice than training One-Handed. Bows have a better range than spells and give you a chance to get in some damage on the tough foes (especially with sneak attacks) before they close to spell range. Getting Light Armor higher won't help you unless you actually switch to light armor, but I see no shame in doing that since the protection far exceeds what you'll be able to do with Alteration. A set of light armor protects you better than magic and lets you keep Destruction spells in both hands more of the time. Link to comment Share on other sites More sharing options...
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