VacantVale Posted March 21, 2018 Share Posted March 21, 2018 (edited) I'm working on a mod, doing intense research to figure out what I need to do to add mods to my custom weapon. I cant find any information on this. I have got down making the basic mesh and animations for the weapon but how do I make it so weapon mods visually change the appearance?I'm working with Blender, FO4Edit, Creation Kit, Nif Skope, Instant Mesh among others. Do I just make a new mesh for each upgrade and adjust placement? I dont really know how to go about this... Edit PS: have weapon working and functioning via console commands just dont know how to do the upgrades/ weapon mods part of the mod... any help greatly appreciated Also may be noted ive completed a fully new animation for this weapon. I'm sure this effects k weapon upgrades but also notable to mention i think.Also I know its my first post but im the type to silently learn then put it all into action. Just not finding information on this part of creation. ANY suggestions or help GREATLY appreciated. Edited March 21, 2018 by VacantVale Link to comment Share on other sites More sharing options...
Deathoctimus Posted March 21, 2018 Share Posted March 21, 2018 you open the object Template window in your weapon formID. You will find all the mods in there. Link to comment Share on other sites More sharing options...
shatsnazzle Posted March 22, 2018 Share Posted March 22, 2018 I don't know too much about it either but if I was trying to look into it I'd check out the parts here on the wiki about "Attach Parent Slots" and "Collect From 3D" as potential leads for more stuff to google.https://www.creationkit.com/fallout4/index.php?title=Object_Mod Also I didn't watch a lot of this but it looks promising:https://www.youtube.com/watch?v=JClgqQl32Fo Link to comment Share on other sites More sharing options...
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